Lemonsucker is a small games studio located Mountain View, California.

We focus on creating interactive experiences with big heart at the highest quality. We work with talented independent artists and developers to create our games.

Our first game ‘The Average Everyday Adventures of Samantha Browne’ was met with critical acclaim and accolades like being selected for IndieCade 2016 and SAAM Arcade 2017.

We are looking forward to expanding our studio and increasing the number of games we produce in 2018. Look for more coming soon!

Follow Lemonsucker on Twitter.

Who we are

Andrea Ayres Deets
Creative Director / Writer


Andrea enjoys the simple things in life, telling stories and cats. In addition to directing and writing games for Lemonsucker she’s also helping Lonely Egg Studio write their narrative-driven puzzle game, In the Keeper’s Shadow. You can also find her musings about comics and culture over on Comics Beat.


Charlie Deets
Design / Development


During the day, Charlie is a Product Designer at WhatsApp. At night, he plays games and makes games. You can find Charlie on any gaming service as ‘gargarbot’. Charlie loves coffee and it gives him incredible anxiety on a daily basis.


Sir Locutus

Locutus goes by many names including: Octagon, Matthew, and Cat Friend. He drools sometimes, snores always, and is generally not helpful. We keep him on staff for morale support. He is paid in cat food and ear scritchies.